SandCastle Clothing Inventory

SandCastle Clothing Inventory

€25.00

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SandCastle Clothing Inventory is a standalone EUP (Extended Uniform Pack) system: full replacement for the server's clothing menu, personal inventory, and in-game shops. It runs entirely on its own, no dependency on any other inventory system or framework economy is required to install or use it.

Drag & drop inventory, saveable/equippable outfits, and admin-built shops where you scan your own EUP pack directly on a live preview ped and decide what's sellable, for what price, and in which category. Every part of it is gender-aware: male and female drawables are scanned, catalogued, and sold separately, so nothing ever shows up broken on the wrong body. 

This version goes further than a stock EUP menu: admins can build shops and outfit templates entirely in-game with no file editing, and a bulk generator can catalog an entire EUP pack automatically for servers that don't want to name every single piece by hand.

Features

  • Resource name: SandCastle_ClothingInventory

  • F3: open/close the clothing inventory

  • Right click on an item: context menu (Equip / Give / Inspect / Delete)

  • CTRL + right click: equip directly

  • SHIFT + right click: add to the active outfit

  • Drag & drop: move items between inventory, character, and outfit slots

  • /eupadmin: open the admin panel (Shops, Outfits, Scene)

  • /givecurrenteup: catalog your currently worn outfit into your inventory

  • /eupbulkshop [confirm]: bulk-generate a starter shop from your whole EUP pack

  • /wype [license:xxxx]: wipe a player's EUP data only

Changelog

V1.0 – Initial release

Documentation